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Environment, robots and obstacles

Two generic functions of the description of a Move3D scene are void *p3d_beg_desc(int type, char *name)   that starts the description of the element name of type type (environement, robot, obstacle, body of a robot), and int p3d_end_desc(void)   that ends the current description.





Nicola Simeon
Fri Oct 27 09:07:38 MET DST 2000