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Index

Data structures
p3d_BB
Data structures
p3d_box
Data structures
p3d_compco
Data structures
p3d_courbe
Data structures
p3d_edge
Data structures
p3d_env
Data structures
p3d_graph
Data structures
p3d_jnt
Data structures
p3d_list_edge
Data structures
p3d_list_node
Data structures
p3d_node
Data structures
p3d_obj
Data structures
p3d_point
Data structures
p3d_poly
Data structures
p3d_rob
Data structures
p3d_trj
Data structures
p3d_add_basic_node
Existing motion planners
p3d_add_desc_courbe
Trajectories
p3d_add_desc_face
General polyhedron
p3d_add_desc_jnt
Description of a robot
p3d_add_desc_poly
General polyhedron
p3d_add_desc_type
Geometric primitives
p3d_add_desc_vert
General polyhedron
p3d_add_isolate_or_linking_node
Existing motion planners
p3d_add_neighbour
Building a graph
p3d_add_node
Building a graph
p3d_arm_search
Building a local path
p3d_BB_get_BB_poly1
Polyhedrons
p3d_BB_obj_obj_extern_dist
Computing a distance
p3d_BB_overlap_obj_obj
Computing a distance
p3d_BB_overlap_rob_obj
Computing a distance
p3d_BB_overlap_rob_rob
Computing a distance
p3d_beg_desc
Environmentrobots and obstacles
p3d_beg_env
Description of an environment
p3d_beg_obj
Description of an obstacle
p3d_beg_rob
Description of a robot
p3d_beg_traj
Trajectories
P3D_BODY
Description of a robot
p3d_calc_body_BB_extern_dist
Computing a distance
p3d_calc_robot_BB_extern_dist
Computing a distance
p3d_col_activate_all
Initialization
p3d_col_activate_env
Initialization
p3d_col_activate_full
Initialization
p3d_col_activate_pair
Initialization
p3d_col_deactivate_all
Initialization
p3d_col_deactivate_full
Initialization
p3d_col_deactivate_pair
Initialization
p3d_col_get_report
Detection of a collision
p3d_col_init_coll
Initialization
p3d_col_number
Detection of a collision
p3d_col_start
Initialization
p3d_col_start_current
Initialization
p3d_col_start_last
Initialization
p3d_col_stop
Initialization
p3d_col_stop_all
Initialization
p3d_col_test
Detection of a collision
p3d_col_test_pair
Detection of a collision
p3d_col_test_traj_dist
Validating a local path
p3d_create_compco
Building a graph
p3d_create_edges
Building a graph
p3d_create_graph
Building a graph
p3d_create_type
Geometric primitives
p3d_del_desc
Deleting a scene
p3d_del_env
Deleting a scene
p3d_del_graph
Deleting a graph
p3d_del_node
Deleting a graph
p3d_del_obst
Deleting a scene
p3d_del_rob
Deleting a scene
p3d_del_traj
Deleting a scene
p3d_dist
position of a robot
p3d_dist_q1_q2
position of a robot
p3d_end_desc
Environmentrobots and obstacles
p3d_end_desc_poly
General polyhedron
p3d_end_env
Description of an environment
p3d_end_obj
Geometric primitives
p3d_end_rob
Description of a robot
p3d_end_traj
Trajectories
P3D_ENV
Description of an environment
p3d_env_info
Environments
p3d_expand_box
Expanding a graph
p3d_expand_graph
Expanding a graph
p3d_expand_random_walk
Expanding a graph
p3d_get_BB_obj
Obstacles, Body
p3d_get_BB_rob
Robot
p3d_get_body_by_name
Body
p3d_get_body_npoly
Body
p3d_get_body_npt
Body
p3d_get_body_pt
Body
p3d_get_desc_curid
Selecting the current element
p3d_get_desc_curname
Selecting the current element
p3d_get_desc_curnum
Selecting the current element
p3d_get_desc_number
Selecting the current element
p3d_get_env_box
Environments
p3d_get_info_pos_poly
Polyhedrons
p3d_get_obst_by_name
Obstacles
p3d_get_obstacle_npoly
Obstacles
p3d_get_obstacle_npt
Obstacles
p3d_get_obstacle_pt
Obstacles
p3d_get_robot_box
Robot
p3d_get_robot_jnt
position of a robot
p3d_get_robot_jnt_bounds
Joints
p3d_get_robot_jnt_type
Joints
p3d_get_robot_njnt
Joints
p3d_get_robot_pos
position of a robot
p3d_get_robot_radius
Robot
p3d_get_traj_ncourbes
Graphs and trajectories
p3d_get_traj_pos
Graphs and trajectories
p3d_graph_search
Searching a graph
p3d_init_random
Shooting a random configuration
p3d_init_random_seed
Shooting a random configuration
p3d_learn
Existing motion planners
p3d_linear_search
Building a local path
p3d_link_node_comp
Building a graph
p3d_linked
Building a graph
p3d_local_search
Building a local path
p3d_manhattan_search
Building a local path
p3d_merge
Building a graph
P3D_OBSTACLE
Description of an obstacle
p3d_obstacle_info
Obstacles, Body
p3d_optim
Optimizing a trajectory
p3d_plateform_search
Building a local path
p3d_poly_add_face
General polyhedron
p3d_poly_add_vert
General polyhedron
p3d_poly_beg_poly
General polyhedron
p3d_poly_del_poly
Deleting a scene
p3d_poly_end_poly
General polyhedron
p3d_poly_get_first
Polyhedrons
p3d_poly_get_nb
Polyhedrons
p3d_poly_get_next
Polyhedrons
p3d_poly_get_poly
Polyhedrons
p3d_poly_get_poly_by_name
Polyhedrons
p3d_print_graph
Graphs and trajectories
p3d_print_info_graph
Graphs and trajectories
p3d_random
Shooting a random configuration
p3d_read_desc
Reading/writing an environment
p3d_read_graph
Reading/writing a graph
P3D_ROBOT
Description of a robot
p3d_robot_info
Robot
P3D_ROTATE
Description of a robot
p3d_sel_desc_id
Selecting the current element
p3d_sel_desc_name
Selecting the current element
p3d_sel_desc_num
Selecting the current element
p3d_set_body_color
Changing a color
p3d_set_body_poly_color
Changing a color
p3d_set_env_box
Environments
p3d_set_obst_color
Changing a color
p3d_set_obst_poly_color
Changing a color
p3d_set_obst_pos
Geometric primitives
p3d_set_prim_pos
Geometric primitives
p3d_set_robot_box
Robot
p3d_set_ROBOT_GOTO
Robot
p3d_set_robot_jnt
position of a robot
p3d_set_robot_pos
position of a robot
p3d_set_robot_radius
Robot
p3d_shoot
Shooting a random configuration
p3d_shoot_box
Shooting a random configuration
p3d_shoot_graph
Shooting a random configuration
p3d_shoot_in_box
Shooting a random configuration
p3d_shoot_walk
Shooting a random configuration
p3d_specific_learn
Existing motion planners
p3d_switch_all_to_cube
Initialization
p3d_switch_all_to_DBB
Initialization
P3D_TRANLSATE
Description of a robot
p3d_update_robot_pos
position of a robot
p3d_write_graph
Reading/writing a graph



Nicola Simeon
Fri Oct 27 09:07:38 MET DST 2000