The user can get informations about the bounding box of the current environment by calling the function void p3d_get_env_box(double *x1, double *x2, double *y1, double *y2, double *z1, double *z2) , or modify it by calling the function int p3d_set_env_box(double x1, double x2, double y1, double y2, double z1, double z2) . This last function is usually used to complete the description of a scene.
The function void p3d_env_info(void) prints some informations about the current environment : name, id, number of the environment in the Move3D session, number of obstacles, of robots, and informations about all the obstacles and robots.